/ ← Parkoreen

📖 Parkoreen Wiki

Complete reference for the Parkoreen map editor and game engine — objects, physics, map config, editor tools, and more.

Each version article documents the complete feature set for that version — not just what changed. For release notes and history, see the Changelog (wiki).
Changelog
Changelog
Unreleased work on next and historical v0.x release notes.
History
Browse by Version
Current
v0.4-Indev — coins, bouncers, buttons, saw blades, plugins, all-spike…
✦ Latest
v0.4
Coins, bouncers, all-spike, bouncer spring, auto-save, sounds.
Legacy
v0.3
Saw blades, buttons, block textures, multi-select, heal at checkpoint.
Legacy
v0.2
Plugin system — HK, HP, Code plugins. Portal visuals, mobile.
Legacy
v0.1
Zones, teleportals, checkpoints, font size, horizontal flip.
Legacy
v0.0
Core game: blocks, spikes, physics, editor, multiplayer rooms.
Legacy
Quick Reference (Current Version)
🧍
Player
Movement, physics, jump, health
🖊
Editor
Tools, placement, shortcuts, layers
🔧
Placement Toolbar
Block, obstacle, game item options
⚙️
Map Config
Physics, background, defaults, coins
Block
Ground, textures, collision, opacity
Spike
Touchbox modes, damage, orientation
Saw Blade
Spinning obstacle, speed, direction
Coin
Collectibles, counter, activity scope
Bouncer
Launch direction, strength
Button
Click / collide, triggers, one-time
Zone
Invisible regions, labels, collision
Teleportal
Teleport links, send/receive
🏁
Checkpoint
3 states, colors, respawn
🔤
Text
Font, size, alignment, spacing
🚩
Spawn & End
Spawn point, end goal
Tester Mode
Test controls, invincibility, FPS