A named invisible region used to mark an area of the map, often for use with plugins.
Zones are resizable rectangular regions that are invisible during gameplay. In the editor they appear as a colored semi-transparent rectangle with an optional name label. They are primarily used to identify named regions that plugin scripts can react to.
| Option | Default | Description |
|---|---|---|
| Name (Zone Name) | (empty) | The zone's string identifier. Other zones or scripts can reference zones by this name. |
| Color | #9b59b6 | Editor tint color (not shown during gameplay). |
| Opacity | 100 | Editor visualization opacity. Does not affect gameplay. |
| Collision | Off | When on, the zone rectangle acts as a solid wall/floor. Useful for invisible collision boundaries. |
| Layer | 0 | Draw order in the editor. |