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Overview

Zones are resizable rectangular regions that are invisible during gameplay. In the editor they appear as a colored semi-transparent rectangle with an optional name label. They are primarily used to identify named regions that plugin scripts can react to.

Config options

OptionDefaultDescription
Name (Zone Name)(empty)The zone's string identifier. Other zones or scripts can reference zones by this name.
Color#9b59b6Editor tint color (not shown during gameplay).
Opacity100Editor visualization opacity. Does not affect gameplay.
CollisionOffWhen on, the zone rectangle acts as a solid wall/floor. Useful for invisible collision boundaries.
Layer0Draw order in the editor.
You can create invisible solid barriers by setting Collision on and Opacity to 0.