All editor tools, multi-select, keyboard shortcuts, and workflow in the current version.
All objects snap to a 32×32 px grid. Grid lines are visible on the canvas in edit mode.
| Button | Purpose |
|---|---|
| ⚙️ Config | Opens the Map Config panel |
| ➕ Add | Opens the Add menu to select a placement mode |
| 📋 Layers | Opens the Layers panel |
| ▶ Test Game | Enters tester mode |
| Tool | Shortcut | Description |
|---|---|---|
| Fly | G | Free camera pan by click-drag or WASD. |
| Move | M | Drag a single object to reposition it on the grid. |
| Erase | E | Click or drag to delete objects. |
| Rotate | R | Click an object to rotate it 90° clockwise. |
| Rotate Left | — | Click an object to rotate it 90° counter-clockwise. |
| Duplicate | D | Click an object to place a copy next to it. |
| Select | S | Drag a selection rectangle to multi-select objects. See below. |
Use the Select tool to drag a box around multiple objects. When objects are selected:
| Mode | Objects available |
|---|---|
| Block | Solid ground blocks |
| Obstacle | Spikes, Saw blades |
| Game Item / Koreen | Checkpoints, Zones, Teleportals, Coins, Bouncers, Buttons |
| Text | In-world text labels |
| Spawn / End | Spawn point, End goal |
Click any placed object to open its Object Inspector — shows all per-object config settings. For multi-selected objects, shared settings are shown and edited collectively.
| Key | Action |
|---|---|
| G | Fly |
| M | Move |
| E | Erase |
| R | Rotate clockwise |
| D | Duplicate |
| S | Select (multi-select) |
| Ctrl+Z | Undo |
| Ctrl+Y | Redo |
| Escape | Cancel placement / exit mode |