/ / Current / Spike ← Parkoreen
← Current Overview

Overview

Spikes are 32×32 triangle hazards. The map's Spike Touchbox setting determines the kill zone. In the current version a seventh mode, all-spike, was added.

Orientation

RotationAppearance
0° (default)Point facing up, base on bottom
90°Point facing right
180°Point facing down
270°Point facing left

Touchbox modes (set in Map Config)

Drop Hurt Only

When enabled in Map Config, spikes only deal damage if the player is falling (downward velocity) at the moment of contact.

Config options

OptionDefaultDescription
Color#c45a3fSpike fill color.
Opacity100Transparency 0–100.
Rotation90° steps, changes orientation.
Flip HorizontalOffMirror horizontally.
Layer0Draw order.