A spring pad that launches the player in a set direction when stepped on.
Bouncers are spring-style launch pads. When the player contacts a bouncer, they are immediately launched with a configurable velocity in the bouncer's set direction. Bouncers visually compress and spring back when triggered.
| Direction value | Launch direction |
|---|---|
| 0 | Up |
| 90 | Right |
| 180 | Down |
| 270 | Left |
| Option | Default | Description |
|---|---|---|
| Bouncer Strength | 15 | Launch velocity applied in the bouncer's direction. Range: 5–50. |
| Bouncer Direction | 0 (up) | Direction to launch the player: 0 / 90 / 180 / 270. |
| Color | #461A0C | Bouncer pad body color. |
| Opacity | 100 | Transparency 0–100. |
| Rotation | 0° | Visual rotation in 90° steps. |
| Flip Horizontal | Off | Mirrors the bouncer sprite. |
| Layer | 0 | Draw order. |
Down direction on the ceiling for an instant-kill-style trap.