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← Current Overview

Size

The player sprite is 32×32 px, matching one grid cell.

Physics defaults

PropertyDefault value
Gravity0.71 per tick
Jump force-13.2 (upward)
Move speed5 px/tick
Max jumps1

All values are overridable per-map in Map Config.

Hitboxes

BoxOffset from top-leftPurpose
Groundx: 0, y: 8, w: 32, h: 24Collision with solid surfaces (landing, pushing against walls/ceilings)
Hurtx: 4, y: 6, w: 24, h: 24Checked against spike and hazard hitboxes to determine death

Jump system

Controls

KeyAction
A / DMove left / right
W / SpaceJump
RRespawn (in tester)

Death & respawn

Coins

The player has a coin count. Collecting a Coin object increases their count by the coin's coinAmount. The coin counter HUD is shown when Show Coin Counter is enabled in Map Config.