Collectable currency items that award the player a set amount when touched.
Coins are small pickup items scattered around a map. When the player walks into a coin it is collected and the player's coin total increases by the coin's Coin Amount. Collected coins disappear until the map is reset.
When Show Coin Counter is enabled in Map Config, a coin counter is displayed on-screen during gameplay showing the player's current coin total.
| Scope | Behavior |
|---|---|
global |
The coin is collected once across all players. Once any player picks it up, it disappears for everyone. |
player |
Each player collects the coin independently. Collecting it does not remove it for other players. |
| Option | Default | Description |
|---|---|---|
| Coin Amount | 1 | How many coins this pickup awards to the collecting player. |
| Coin Activity Scope | global | global or player — see above. |
| Opacity | 100 | Transparency 0–100. |
| Layer | 0 | Draw order. |