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Overview

Saw blades (internally called spinners) are 32×32 circular obstacles that spin continuously in the editor and during gameplay. Like spikes, touching a saw blade kills the player.

The circular collision shape means orientation does not affect gameplay — the blade is equally dangerous from all sides.

Config options

OptionDefaultDescription
Color#787878Blade fill color.
Size (Width × Height)2 × 2 blocksBlade dimensions. Single-object edit uses the Adjust Size drag mode; multi-edit accepts numeric block values directly. Minimum: 1 block (32 px) per axis.
Spin Speed1Rotation speed multiplier (also affects degrees per tick). Min: 0 (no spin), step 0.1.
Spin DirectionClockwise (1)Clockwise (1) or Counter-clockwise (-1).
Damage Amount1HP removed when the player touches the blade (used by the HP plugin; otherwise treated as instant kill).
Opacity100Transparency 0–100.
RotationVisual starting angle.
Flip HorizontalOffMirrors the blade sprite.
Layer0Draw order.

Multi-select

When multiple saw blades are selected with the Select tool, the shared Object Config panel exposes the saw-blade-specific fields so they can be edited together:

Setting Spin Speed to 0 creates a perfectly still blade — useful as a decorative circular obstacle.