Player movement, physics, respawn — plus coin collection in v0.4.
Unchanged from v0.3. See Map Config for gravity, speed, jump force settings.
When the player walks into a Coin, it is collected and the player's coin total increases by that coin's Coin Amount. The on-screen coin counter (if enabled in Map Config) updates immediately.
| Key | Action |
|---|---|
| ← / A | Move left |
| → / D | Move right |
| ↑ / W / Space | Jump |