← Editor
Block
- Color#787878Fill color of the block.
- Opacity100%Transparency from 1–100 (0 = invisible).
- Layer0Draw order. Higher layers render on top.
- CollisionOnWhether the block is solid.
Obstacle (Spike)
- Color#c45a3fSpike fill color.
- Opacity100%Transparency 1–100.
- Layer0Draw order.
Game Item — Checkpoint New v0.1
- Opacity100%Transparency.
- Layer0Draw order.
Game Item — Zone New v0.1
- Name(empty)Label displayed inside the zone rectangle in the editor.
- Color#9b59b6Border / tint color used in the editor view.
- Opacity100%Transparency of the zone's editor visualization.
Game Item — Teleportal New v0.1
- Teleportal Name(required)Unique identifier used to link portals together.
- Send To(empty)Comma-separated list of teleportal names to send the player to.
- Color#9b59b6Portal glow color.
- Opacity100%Opacity of the portal.
Spawn / End
- Type—Spawn point (player start) or End point (level goal).
- Layer0Draw order.