/ / v0.1 / Editor ← Parkoreen
← v0.1 Overview

Grid & snapping

All objects snap to a 32×32 px grid. Grid lines are shown as faint lines on the canvas.

Toolbar buttons

ButtonPurpose
⚙️ ConfigOpens the Map Config panel
AddOpens the Add menu (Block, Obstacle, Game Item, Spawn/End)
📋 LayersOpens the Layers panel
Test GameEnters tester mode

Editor tools

ToolShortcutDescription
FlyGFree camera pan by drag or WASD.
MoveMDrag an object to reposition it.
EraseEClick/drag to delete objects.
RotateRClick an object to rotate 90° clockwise.
DuplicateDDuplicate selected object.

Placement modes (v0.1 adds Game Item)

ModeObjects
BlockSolid ground blocks
ObstacleSpikes
Game Item (new)Checkpoints, zones, teleportals
Spawn / EndSpawn point, end goal

Object inspector (new in v0.1)

Click an existing object in the editor to open the Object Inspector — a panel with all per-object config settings. In v0.1 you can now edit horizontal flip here.

Keyboard shortcuts

KeyAction
GFly tool
EErase tool
RRotate object / respawn (in tester)
DDuplicate
Ctrl+ZUndo
Ctrl+YRedo
EscapeCancel placement / exit mode
See Placement Toolbar for all placement options.