/ / v0.0 / Spike ← Parkoreen
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What is a spike?

A spike is a triangular hazard placed on the grid. Like blocks, spikes snap to the 32×32 px grid and can be drag-painted. When the player's hurt touchbox intersects the spike's damage zone (based on the active touchbox mode), the player loses HP and eventually dies.

Orientation

A spike has a tip (pointy part) and a flat base. The orientation is controlled by rotation:

RotationTip facesTypical use
UpFloor spike — player steps on it from above
90°RightLeft wall spike
180°DownCeiling spike — player bumps head
270°LeftRight wall spike

Touchbox modes

The touchbox mode controls which part of the spike is lethal. There is a world-wide default set in Map Config, and each spike can have its own individual override.

Tip: Use ground mode to create spiked-looking platforms the player can safely land on for a visual-only danger effect.
All Spike mode was added in the Current version (v0.4-Indev). It is not available in v0.0.

Drop Hurt Only

When Drop Hurt Only is enabled (globally in Map Config, or per-spike), the spike only damages the player if they are moving toward the spike tip. For example, a floor spike (tip up) will only hurt a player who is falling downward into it — walking along the side or jumping up through it from below is safe.

This is useful for creating forgiving jump challenges where the player can retry without dying to wall contact.

Object config settings

SettingDefaultDescription
ColorWorld default spike colorFill color of this spike.
Opacity100%Transparency. 100 = opaque; 0 = invisible but still lethal.
RotationOrientation: 0° = tip up, 90° = tip right, 180° = tip down, 270° = tip left.
Flip HorizontaloffMirror the spike artwork horizontally.
CollisiononToggle physical collision (both ground and hurt). Disabling fully ghosts the spike.
Spike TouchboxUse World DefaultPer-spike override. Leave blank to use the world's default; or choose a specific mode from the list above.
Drop Hurt OnlyUse World DefaultPer-spike override for drop-hurt-only behavior.
Damage Amount1How much HP this spike removes per hit. Relevant when using an HP plugin.
Layer0Render depth layer (0–4).

Saw Blade (spinner)

Saw blades are not available in v0.0. They were added in v0.3.