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Named invisible regions used to trigger scripted events.

Overview

Zones are invisible rectangular regions that can be named and detected via plugin scripts. They have no built-in physics behavior — they simply occupy space on the map and can be referenced by name in code.

Config options

OptionDefaultDescription
Name(empty)Identifier used in scripts to detect zone entry/exit.
Width32Zone width in pixels (snaps to grid).
Height32Zone height in pixels.
Layer0Draw order (zones are invisible during play).