Triangular lethal hazards with improved visuals in v0.2.
Spikes are lethal obstacles. When the player's hurt touchbox contacts a spike, they die. v0.2 improved the spike sprite and rendering.
| Mode | Description |
|---|---|
| Triangle (default) | Lethal area follows the triangular spike shape. |
| Full | Full 32×32 cell is lethal. |
| Option | Default | Description |
|---|---|---|
| Color | #cc3333 | Spike fill color. |
| Touchbox Mode | Triangle | Collision shape. |
| Rotation | 0° | Orientation (0 / 90 / 180 / 270). |
| Flip Horizontal | Off | Mirrors the spike. |
| Opacity | 100 | Transparency 0–100. |
| Layer | 0 | Draw order. |