All object types available for placement in the v0.2 editor.
| Object | Description |
|---|---|
| Block | Solid platform tile. |
| Spike | Lethal triangular hazard. |
| Zone | Named region for scripting. |
| Teleportal | Linked transport pair. |
| Checkpoint | Respawn marker. |
| Spawn | Player start position. |
| End | Level completion marker. |
| Text | Decorative map text. |
All objects share Opacity, Rotation, Flip Horizontal, and Layer settings in their config panel when selected.