/ / v0.2 / Editor / Placement Toolbar ← Parkoreen
← Editor

All object types available for placement in the v0.2 editor.

Object types

ObjectDescription
BlockSolid platform tile.
SpikeLethal triangular hazard.
ZoneNamed region for scripting.
TeleportalLinked transport pair.
CheckpointRespawn marker.
SpawnPlayer start position.
EndLevel completion marker.
TextDecorative map text.

Common placement options

All objects share Opacity, Rotation, Flip Horizontal, and Layer settings in their config panel when selected.