Respawn markers that save the player's position when touched.
When the player touches a checkpoint, it becomes their new respawn position. On death they return to the most recently touched checkpoint. Checkpoints change color to show their state.
| State | Appearance |
|---|---|
| Inactive | Default color (grey/white flag) |
| Active | Active color (yellow/gold flag) |
| Option | Default | Description |
|---|---|---|
| Opacity | 100 | Transparency 0–100. |
| Layer | 0 | Draw order. |