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Overview

Blocks are the fundamental building unit of every Parkoreen map. They are solid, square objects (32×32 px) that the player can land on and push against.

Config options

OptionDefaultDescription
Color#787878Fill color of the block face.
Opacity100Transparency (1–100). Setting to 0 makes the block invisible but still solid.
RotationVisual rotation in 90° steps. Does not affect collision (block hitbox is always a square).
Flip HorizontalOffMirrors the block horizontally.
CollisionOnWhen off the block is purely decorative and the player passes through it.
Layer0Draw order relative to other objects.

Rendering

Blocks are rendered as filled squares with a 1 px bevel (lighter top/left, darker bottom/right edge) to give a subtle 3-D appearance. The bevel is automatically derived from the block's fill color.