Solid platforms the player can stand on. Unchanged from v0.0.
Blocks are the fundamental building unit of every Parkoreen map. They are solid, square objects (32×32 px) that the player can land on and push against.
| Option | Default | Description |
|---|---|---|
| Color | #787878 | Fill color of the block face. |
| Opacity | 100 | Transparency (1–100). Setting to 0 makes the block invisible but still solid. |
| Rotation | 0° | Visual rotation in 90° steps. Does not affect collision (block hitbox is always a square). |
| Flip Horizontal | Off | Mirrors the block horizontally. |
| Collision | On | When off the block is purely decorative and the player passes through it. |
| Layer | 0 | Draw order relative to other objects. |
Blocks are rendered as filled squares with a 1 px bevel (lighter top/left, darker bottom/right edge) to give a subtle 3-D appearance. The bevel is automatically derived from the block's fill color.